Sr. Devops Engineer, Engineering Director, Sr. Gameplay Engineer, Full-stack Engineer, Frontend Engineer, others at Penumbra

Posted on: 06/02/2021

Location: Alameda, CA (REMOTE)

Original Source

Tags: azure node phantom graphql kubernetes react

The REAL System is a VR augmentation for traditional physical therapy. VR immersion enhances neuroplasticity, making therapy more effective for conditions affecting the nervous system such as stroke, depression and phantom limb pain, and our body tracking allows far more precise measurements of progress. Our studio is under Penumbra Inc, a successful medical device company manufacturing devices to treat victims of stroke. We need software engineers from a diversity of disciplines to expand our product into a platform, respond to customer feedback, and continuously improve our technology and processes. In particular we need a Kubernetes Devops engineer to provide efficiency and redundancy as we build features, but we're also looking for Unreal gameplay engineers as well as React developers for the therapist's side of the product. Penumbra provides competitive salary, 401K, ESPP, all the expected health benefits, and will be making reasonable accommodations for working circumstances post-pandemic, with many roles being open to full time remote (gameplay engineers will need to be at least part time on-site.) Technologies: Kubernetes, Unreal, React, Azure, GraphQL, Node Browse and apply: <> (including others not on the studio engineering team)