Senior Designer, Soft Goods-Camelbak at CamelBak

Posted on: 06/09/2021

Location: Petaluma, CA (ON-SITE)

Original Source

Tags: photoshop illustrator

### Job description Over 30 years, CamelBak has built a reputation for innovative products that promote hydration as a healthy part of your day to day routine, athletic endeavors, and in extreme conditions. We are passionate about improving the outdoor experience through hydration; striving to make the planet a better place for all of its inhabitants through our work in sustainability and clean water access. As a senior member of the Design Team, you will be responsible for creating amazing product designs, focusing specifically on soft-goods like backpacks, hip-packs, and vests for the outdoor consumer. You’ll be constantly challenged with redefining the product lines in Hike, Bike, Run, and Snow Sports, in order to maintain and evolve CamelBak’s heritage of strong innovation and success. CamelBak promotes and celebrates a diverse and equitable workforce. We acknowledge the unique needs of our workforce through the creation of supportive spaces in our work environment, creating opportunities for growth with education, training, and mentorship. Major Responsibilities: Contribute to all design projects within the organization. Collaborate with product managers, soft-good developers and engineers on new product development programs to bring innovation to market on budget and on-time. Communicate new ideas and concepts through effective 2D sketches, 3D rendering and compelling design presentations to all levels of the company. Create prototypes, mock-ups, and study models to prove-out concepts (i.e., foam modeling, simple plastic fabrication, 3D printing, sewing, etc.) Create technical drawings, artwork, and other deliverables to effectively communicate design intention for manufacturing. Strategize with product managers and design management on overall design direction for soft goods product-line. Work with domestic and international development partners to manage new design projects and communicate on-going product needs. Conduct and participate in robust consumer research (i.e., focus groups and user surveys) and interpret feedback into viable product concepts. Travel as required to manage and communicate with vendors on new product designs. Explore new product categories through advanced concept development. Mentor junior designers on their projects and on professional development. Job Requirements/Qualifications: 4-year degree in Industrial Design or equivalent. 8 years of related experience in product design, focused on soft-good product lines. Hard good experience (such as injection molding) is also valuable. Highly refined 2D concept sketching ability mixed with strong 3D visualization skills. Extensive experience using 2D and 3D CAD design tools including Illustrator, Photoshop and Solidworks. Extensive knowledge and experience with soft goods production methods and cut-and-sew construction techniques. Senior level ability to consistently translate market research, feedback and input into appealing, cohesive and functional designs on cost, on time and on trend. A passion and knowledge of their field of expertise with the talent to motivate, steer and inspire others within core project teams. Positive team-member behaviors, including open and active listening skills, candid but professional sharing of ideas and opinions and high energy to strive for team achievement. Highly developed ability to handle multiple priorities in a fast paced, creative environment. Desire to work in an open, collaborative atmosphere where innovation, accountability and fun are highly valued. Strong work ethic with a proactive approach. Secondary Qualifications: Graphic design and/or illustration experience a plus. Textile design or garment design experience a plus. Hard-goods design and design engineering a plus. Working Conditions: As indicated by responsibilities; ability to handle multiple priorities Physical Endurance: Computer terminal use approximately 6 hours per day. Ability to work in a shop environment to produce/develop initial concept samples/prototypes. Ability to occasionally field-test products, including light hiking, biking, running, snow sports. Environment: Standard Office setting, Lab/shop setting, and occasional field testing. Travel: Domestic and International travel to include weekends and for periods as long as three weeks at a time.